Thread:BlueTide/@comment-27785593-20170613193422/@comment-27546128-20170613200025

I've planned to kill Soffie in Amp's episode but don't want to kill her 2 times in a row.

I do aware my rarely die ocs live way too much(Irin, The Clams, Zee, Quartz, Lucerna, Emojie, Oscar, Angie, Flaps, Soffie and Octo, Nightfall might be counted). I decided to kill them off after some episodes. Also, changed Amp's, The Prank Duo's, Pitch's, Geo's and Aisya's high survival rate to average, changed Tide's and Emmy's average to lowest.

Reason why I keep their high survival rate:
 * Irin and The Clams: The Clams' protection and The Clams's speed and brain(they smart).
 * Zee: Ignorant, stubborn and defies everything can lead someone death instead of him,
 * Quartz: His durability from behind, always stay inside his shop and can lead someone death instead of.. you know.
 * Lucerna: Great danger awareness and her stone form.
 * Emojie: Unpredictable movement and very agile.
 * Oscar: Stays underground and also good "danger" awareness. Lead someone's death too.
 * Angie: The curse + her sphere protection.
 * Flaps: This might be funny to explain.
 * Soffie: Same case with Quartz but with her wool. Unpreditable and oblivious to everything that lead.. uhh
 * Octo: Smart ass octopus knows what's up.